SOONOS

    TRYMTRYM - Unreal X Bootshaus

    Hard Techno · 1h 56m · analysed 25 Aug 2026 · source: soundcloud.com

    Overall score
    82/100
    Level
    club ready
    Duration
    1h 56m
    Genre
    Hard Techno

    Public mix analysis — no affiliation or endorsement. This report measures a publicly available recording hosted on soundcloud.com. The scores are produced by SOONOS and do not imply any partnership with, or approval by, TRYM.

    In short

    TRYM - Unreal X Bootshaus by TRYM scores 82/100 in the SOONOS analysis (club ready). The strongest dimension is IDENTITY (89/100) and the weakest is TECHNIQUE (78/100).

    The DJ treats the mix as a single, evolving industrial machine rather than a sequence of individual tracks.

    Key takeaways

    What weakened the set

    • Long static loops (6×) — Sections sitting on the same loop without layering, EQ moves or tension shifts (6:00, 10:00, 12:00, 27:00, 31:00, 35:00). Long loops kill dancefloor momentum.

    What to try next

    • Introduce a 32-bar atmospheric breakdown to provide a palette cleanser for the ears.
    • Experiment with subtle polyrhythmic layering to add complexity to the hypnotic loops.
    • Use a high-pass filter sweep more aggressively during builds to accentuate the low-end impact on the drop.
    • Experiment with a 'fake-out' silence before the final melodic drop to increase crowd tension.

    Timestamped insights

    Each moment below is tagged with how it was produced: “measured” comes from the DSP pass on the audio, “listening” comes from the multi-agent listening pass.

    • 5:20Measured (DSP)88/100Listen at 5:20

      Smooth transition with precise timing on the kick handover.

    • 8:45Measured (DSP)92/100Listen at 8:45

      High-impact transition that perfectly maintains the momentum.

    • 15:12Measured (DSP)88/100Listen at 15:12

      Tight transition with precise timing on the kick swap, maintaining the driving momentum.

    • 19:45Measured (DSP)82/100Listen at 19:45

      Quick transition that uses filtering to clear space for the incoming track's mid-range energy.

    • 23:45Measured (DSP)85/100Listen at 23:45

      Smooth integration of the incoming industrial loop over the outgoing vocal tail.

    • 26:50Measured (DSP)72/100Listen at 26:50

      A bold transition that slightly jars the low-end energy for a split second.

    About this hard techno set

    TRYM - Unreal X Bootshaus is a hard techno DJ set by TRYM, running 1h 56m. It was measured by the SOONOS multi-agent engine and scores 82/100 overall — club ready.

    The engine files this performance as “Promising”.

    The DJ treats the mix as a single, evolving industrial machine rather than a sequence of individual tracks.

    How the score breaks down

    SOONOS scores this set across 5 weighted categories. The strongest is IDENTITY at 89/100; the weakest is TECHNIQUE at 78/100.

    Analysis coverage for this file is 100% — the share of the set the engine could measure with full confidence.

    Energy and structure

    The energy curve was sampled at 54 points, moving between 40 and 98 on the SOONOS energy scale — a wide dynamic range across the set.

    6 transitions were detected and scored individually.

    Beat-grid measurement (DSP) reports 760.1 grid breaks per hour, with a median beat offset of 26 ms.

    How this score is built

    Measured layer (DSP): the audio file is analysed directly — beat grid, tempo stability, loudness and energy. These values are measurements, not opinions.

    Listening layer: a multi-agent pass reads musical intent — programming, storytelling, coherence and crowd effect. This layer interprets, it does not measure.

    Fusion and ceilings: the two layers are merged, and the measured layer always wins on execution. When the DSP hears an execution problem, it caps the final score even if the listening layer is positive.

    Measured coverage for this file is 100% of the set.

    Listen to the original set

    Full SOONOS analysis

    0

    The DJ treats the mix as a single, evolving industrial machine rather than a sequence of individual tracks.

    The 8 dimensions

    Not available — the 8-dimension profile was not measured for this set.

    Score breakdown

    TECHNIQUE

    How well did you execute?

    25%78
    Beat Alignmentmeasured71
    Transition Qualitymeasured60
    Phrase Accuracymeasured90
    EQ & Frequency Control (estimated)measured84
    Tempo Stability (estimated)measured93
    Technical Cleanlinessmeasured69

    STORYTELLING

    Did the mix go somewhere?

    25%88
    Narrative ArcAI89
    ProgressionAI85
    Tension & ReleaseAI87
    Section AwarenessAI87
    Flow ContinuityAI87
    PayoffAI94

    ENERGY

    Did you control the room?

    20%84
    Energy Curvemeasured84
    PacingAI84
    MomentumAI94
    Peak ManagementAI90
    Energy HandoffAI91
    Fatigue ControlAI47

    SURPRISE

    Did you remain unpredictable?

    15%81
    Unexpected MomentsAI82
    ContrastAI80
    Transition Varietymeasured91
    Selection RiskAI85
    FreshnessAI48
    Surprise ControlAI82

    IDENTITY

    Did the mix sound like you?

    15%89
    Selection QualityAI89
    Identity ConsistencyAI96
    IntentionalityAI92
    ConfidenceAI94
    RestraintAI73
    SignatureAI90

    Energy arc

    0:00114:00

    Transitions analysed (6)

    5:20

    EQ-based low-end swap

    Smooth transition with precise timing on the kick handover.

    88
    8:45

    Fast cut on the phrase

    High-impact transition that perfectly maintains the momentum.

    92
    15:12

    EQ-based low-end swap

    Tight transition with precise timing on the kick swap, maintaining the driving momentum.

    88
    19:45

    Fast layering with high-pass filter

    Quick transition that uses filtering to clear space for the incoming track's mid-range energy.

    82
    23:45

    Long EQ blend with high-pass filter swap

    Smooth integration of the incoming industrial loop over the outgoing vocal tail.

    85
    26:50

    Fast cut on the 1

    A bold transition that slightly jars the low-end energy for a split second.

    72

    Technical subscores

    84

    EQ balance

    91

    Beat alignment

    91

    Energy control

    93

    Tempo stability

    85

    Loudness control

    85

    Musical coherence

    81

    Harmonic compatibility

    85

    Transition cleanliness

    Measured (DSP)

    26 ms

    Beat-grid drift (median)

    Typical gap between the two tracks' beats while they play together. Lower is tighter.

    183 ms

    Drift p95

    Worst-case drift: 95% of the set stays tighter than this value.

    6,935

    Boundaries detected

    Points where the audio changes track or section.

    237

    Hard cuts / h

    Abrupt track changes per hour, with no blend between the two records.

    94

    Clipping events

    Moments where the recording hits the ceiling and distorts.

    535

    Level jumps

    Sudden volume steps between tracks.

    Measurement confidence 100% · analysed on the full audio.

    Recurring patterns

    • Long static loops (6×)

      Sections sitting on the same loop without layering, EQ moves or tension shifts (6:00, 10:00, 12:00, 27:00, 31:00, 35:00). Long loops kill dancefloor momentum.

    Timeline

    • 0:15Atmospheric Hook
    • 4:15Energy Peak
    • 16:45Peak Energy Drop
    • 21:15Tension Plateau
    • 25:15Vocal Peak
    • 29:30Mid-Range Clutter
    • 26:50Risky pressure or vibe dip

    Coaching notes

    • Introduce a 32-bar atmospheric breakdown to provide a palette cleanser for the ears.
    • Experiment with subtle polyrhythmic layering to add complexity to the hypnotic loops.
    • Use a high-pass filter sweep more aggressively during builds to accentuate the low-end impact on the drop.
    • Experiment with a 'fake-out' silence before the final melodic drop to increase crowd tension.
    • Slightly reduce the 2kHz range on the industrial stabs at 109:00 to create more space for the upcoming vocal.
    • Use a wider stereo image for the final vocal track to enhance the 'stadium' feel.
    Listen on SoundCloud

    Curious how your own set scores?

    Methodology and limitations

    This report is produced automatically from the published recording. It measures what is present in the audio file: a bad source encoding, a partial upload or a heavily processed broadcast version can change the measured values. Nothing here reflects the room, the crowd or the night itself.

    Read the full SOONOS methodology →

    Questions about this analysis

    What score does TRYM's TRYM - Unreal X Bootshaus get?
    TRYM - Unreal X Bootshaus scores 82/100 in the SOONOS Mix Database (club ready), based on audio measurement plus multi-agent listening.
    How long is TRYM - Unreal X Bootshaus?
    The analysed recording runs 1h 56m.
    Which part of the mix scores best?
    IDENTITY is the strongest category at 89/100, while TECHNIQUE is the lowest at 78/100.
    How is this score calculated?
    SOONOS measures the audio with a DSP pass (beat grid, loudness, tempo, energy) and runs a multi-agent listening pass on top. Measured axes always override the listening layer, so an execution issue heard in the file caps the final score.

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