Tale of Us — Tale of Us - Live in Boom, Belgium 2024
Melodic Techno · 1h 22m · analysed 22 Jul 2026 · source: soundcloud.com
Public mix analysis — no affiliation or endorsement. This report measures a publicly available recording hosted on soundcloud.com. The scores are produced by SOONOS and do not imply any partnership with, or approval by, Tale of Us.
In short
Tale of Us - Live in Boom, Belgium 2024 by Tale of Us scores 76/100 in the SOONOS analysis (solid). The strongest dimension is IDENTITY (94/100) and the weakest is TECHNIQUE (78/100).
The engine files this performance as “Promising”.
Key takeaways
What weakened the set
- Long static loops (3×) — Sections sitting on the same loop without layering, EQ moves or tension shifts (35:00, 44:00, 74:00). Long loops kill dancefloor momentum.
What to try next
- Continue to use long blends to maintain the hypnotic state.
- Maintain the high-end clarity in the mix to ensure melodic leads cut through large PA systems.
- Consider a brief 'reset' moment around the 20-minute mark to prevent listener fatigue.
Timestamped insights
Each moment below is tagged with how it was produced: “measured” comes from the DSP pass on the audio, “listening” comes from the multi-agent listening pass.
Perfectly executed handover of melodic themes; the tracks breathe together.
Seamless bass transition that maintains the hypnotic groove without a hiccup.
Intentional reset
About this melodic techno set
Tale of Us - Live in Boom, Belgium 2024 is a melodic techno DJ set by Tale of Us, running 1h 22m. It was measured by the SOONOS multi-agent engine and scores 76/100 overall — solid.
The engine files this performance as “Promising”.
How the score breaks down
SOONOS scores this set across 5 weighted categories. The strongest is IDENTITY at 94/100; the weakest is TECHNIQUE at 78/100.
The final score is capped by measured beatmatching: the DSP layer overrides the listening layer whenever it measures an execution issue directly in the audio.
Analysis coverage for this file is 100% — the share of the set the engine could measure with full confidence.
Energy and structure
The energy curve was sampled at 11 points, moving between 40 and 95 on the SOONOS energy scale — a wide dynamic range across the set.
7 transitions were detected and scored individually.
Beat-grid measurement (DSP) reports 713.0 grid breaks per hour, with a median beat offset of 28 ms.
How this score is built
Measured layer (DSP): the audio file is analysed directly — beat grid, tempo stability, loudness and energy. These values are measurements, not opinions.
Listening layer: a multi-agent pass reads musical intent — programming, storytelling, coherence and crowd effect. This layer interprets, it does not measure.
Fusion and ceilings: the two layers are merged, and the measured layer always wins on execution. When the DSP hears an execution problem, it caps the final score even if the listening layer is positive.
On this set, the ceiling applied is measured beatmatching.
Measured coverage for this file is 100% of the set.
Full SOONOS analysis
The 8 dimensions
Score breakdown
TECHNIQUE
How well did you execute?
25%78
TECHNIQUE
How well did you execute?
STORYTELLING
Did the mix go somewhere?
25%93
STORYTELLING
Did the mix go somewhere?
ENERGY
Did you control the room?
20%92
ENERGY
Did you control the room?
SURPRISE
Did you remain unpredictable?
15%87
SURPRISE
Did you remain unpredictable?
IDENTITY
Did the mix sound like you?
15%94
IDENTITY
Did the mix sound like you?
Final score capped by measured beatmatching — the weighted average before the cap was 88.
Energy arc
Transitions analysed (7)
Long melodic blend with high-pass filtering
Perfectly executed handover of melodic themes; the tracks breathe together.
Low-end swap on the 32nd bar
Seamless bass transition that maintains the hypnotic groove without a hiccup.
Invisible Blend
Harmonic Fusion
Minor Level Drift
intentional_reset
Perfect Blend
Harmonic Masterclass
Technical subscores
88
EQ balance
95
Beat alignment
91
Energy control
95
Tempo stability
90
Loudness control
92
Musical coherence
92
Harmonic compatibility
91
Transition cleanliness
Measured (DSP)
28 ms
Beat-grid drift (median)
Typical gap between the two tracks' beats while they play together. Lower is tighter.
209 ms
Drift p95
Worst-case drift: 95% of the set stays tighter than this value.
4,929
Boundaries detected
Points where the audio changes track or section.
135
Hard cuts / h
Abrupt track changes per hour, with no blend between the two records.
0
Clipping events
Moments where the recording hits the ceiling and distorts.
332
Level jumps
Sudden volume steps between tracks.
Measurement confidence 99% · analysed on the full audio.
Recurring patterns
Long static loops (3×)
Sections sitting on the same loop without layering, EQ moves or tension shifts (35:00, 44:00, 74:00). Long loops kill dancefloor momentum.
Timeline
- 0:00Atmospheric Hook
- 10:15Groove Lock
Coaching notes
- Continue to use long blends to maintain the hypnotic state.
- Maintain the high-end clarity in the mix to ensure melodic leads cut through large PA systems.
- Consider a brief 'reset' moment around the 20-minute mark to prevent listener fatigue.
Curious how your own set scores?
Methodology and limitations
This report is produced automatically from the published recording. It measures what is present in the audio file: a bad source encoding, a partial upload or a heavily processed broadcast version can change the measured values. Nothing here reflects the room, the crowd or the night itself.
Read the full SOONOS methodology →Questions about this analysis
- What score does Tale of Us's Tale of Us - Live in Boom, Belgium 2024 get?
- Tale of Us - Live in Boom, Belgium 2024 scores 76/100 in the SOONOS Mix Database (solid), based on audio measurement plus multi-agent listening.
- How long is Tale of Us - Live in Boom, Belgium 2024?
- The analysed recording runs 1h 22m.
- Which part of the mix scores best?
- IDENTITY is the strongest category at 94/100, while TECHNIQUE is the lowest at 78/100.
- How is this score calculated?
- SOONOS measures the audio with a DSP pass (beat grid, loudness, tempo, energy) and runs a multi-agent listening pass on top. Measured axes always override the listening layer, so an execution issue heard in the file caps the final score.
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