Modestep — Blast From The Past [Free Mixtape]

    Dubstep · 1h 20m · analysed 24 Aug 2026 · source: soundcloud.com

    Overall score
    71/100
    Level
    solid
    Duration
    1h 20m
    Genre
    Dubstep

    Public mix analysis — no affiliation or endorsement. This report measures a publicly available recording hosted on soundcloud.com. The scores are produced by SOONOS and do not imply any partnership with, or approval by, Modestep.

    In short

    Blast From The Past [Free Mixtape] by Modestep scores 71/100 in the SOONOS analysis (solid). The strongest dimension is TECHNIQUE (82/100) and the weakest is SURPRISE (71/100).

    This DJ understands that in bass music, the transition is not just a bridge, but a weapon for energy management.

    Key takeaways

    What worked

    • Technical precision
    • High-impact energy
    • Thematic consistency
    • High-impact energy management.

    What weakened the set

    • Long static loops (5×) — Sections sitting on the same loop without layering, EQ moves or tension shifts (4:00, 57:00, 63:00, 69:00, 75:00). Long loops kill dancefloor momentum.

    What to try next

    • Experiment with more melodic breakdowns to enhance the nostalgic feel.
    • Use filter sweeps to create more movement during high-energy plateaus.
    • Extend the final outro slightly for a more gradual energy dissipation.

    Timestamped insights

    Each moment below is tagged with how it was produced: “measured” comes from the DSP pass on the audio, “listening” comes from the multi-agent listening pass.

    • 0:45Measured (DSP)95/100Listen at 0:45

      Perfectly timed impact that sets the tone for the entire mix.

    • 3:05Measured (DSP)82/100Listen at 3:05

      Solid transition maintaining the high-energy groove.

    • 16:25Measured (DSP)82/100Listen at 16:25

      Strategic disruption

    • 23:45Measured (DSP)100/100Listen at 23:45

      Strategic disruption

    About this dubstep set

    Blast From The Past [Free Mixtape] is a dubstep DJ set by Modestep, running 1h 20m. It was measured by the SOONOS multi-agent engine and scores 71/100 overall — solid.

    The engine files this performance as “Promising”.

    This DJ understands that in bass music, the transition is not just a bridge, but a weapon for energy management.

    How the score breaks down

    SOONOS scores this set across 5 weighted categories. The strongest is TECHNIQUE at 82/100; the weakest is SURPRISE at 71/100.

    Analysis coverage for this file is 100% — the share of the set the engine could measure with full confidence.

    Energy and structure

    The energy curve was sampled at 21 points, moving between 20 and 95 on the SOONOS energy scale — a wide dynamic range across the set.

    7 transitions were detected and scored individually.

    Beat-grid measurement (DSP) reports 631.4 grid breaks per hour, with a median beat offset of 17 ms.

    How this score is built

    Measured layer (DSP): the audio file is analysed directly — beat grid, tempo stability, loudness and energy. These values are measurements, not opinions.

    Listening layer: a multi-agent pass reads musical intent — programming, storytelling, coherence and crowd effect. This layer interprets, it does not measure.

    Fusion and ceilings: the two layers are merged, and the measured layer always wins on execution. When the DSP hears an execution problem, it caps the final score even if the listening layer is positive.

    Measured coverage for this file is 100% of the set.

    Listen to the original set

    Full SOONOS analysis

    0

    This DJ understands that in bass music, the transition is not just a bridge, but a weapon for energy management.

    The 8 dimensions

    Not available — the 8-dimension profile was not measured for this set.

    Score breakdown

    TECHNIQUE

    How well did you execute?

    25%82
    Beat Alignmentmeasured85
    Transition Qualitymeasured75
    Phrase Accuracymeasured83
    EQ & Frequency Control (estimated)measured75
    Tempo Stability (estimated)measured90
    Technical Cleanlinessmeasured85

    STORYTELLING

    Did the mix go somewhere?

    25%75
    Narrative ArcAI76
    ProgressionAI69
    Tension & ReleaseAI73
    Section AwarenessAI76
    Flow ContinuityAI76
    PayoffAI87

    ENERGY

    Did you control the room?

    20%72
    Energy Curvemeasured69
    PacingAI66
    MomentumAI87
    Peak ManagementAI76
    Energy HandoffAI82
    Fatigue ControlAI42

    SURPRISE

    Did you remain unpredictable?

    15%71
    Unexpected MomentsAI73
    ContrastAI64
    Transition Varietymeasured88
    Selection RiskAI70
    FreshnessAI42
    Surprise ControlAI73

    IDENTITY

    Did the mix sound like you?

    15%79
    Selection QualityAI77
    Identity ConsistencyAI90
    IntentionalityAI81
    ConfidenceAI87
    RestraintAI55
    SignatureAI76

    Energy arc

    0:0079:00

    Transitions analysed (7)

    0:45

    Cinematic intro to hard drop

    Perfectly timed impact that sets the tone for the entire mix.

    95
    3:05

    EQ swap on the 1

    Solid transition maintaining the high-energy groove.

    82
    12:12

    Perfect Blend

    100
    16:25

    Minor Level Jump

    strategic_disruption

    82
    20:10

    Seamless Phrase Swap

    100
    23:45

    Perfect Double Drop

    strategic_disruption

    100
    28:00

    Minor Level Jump

    82

    Technical subscores

    75

    EQ balance

    86

    Beat alignment

    83

    Energy control

    90

    Tempo stability

    80

    Loudness control

    75

    Musical coherence

    73

    Harmonic compatibility

    78

    Transition cleanliness

    Measured (DSP)

    17 ms

    Beat-grid drift (median)

    Typical gap between the two tracks' beats while they play together. Lower is tighter.

    196 ms

    Drift p95

    Worst-case drift: 95% of the set stays tighter than this value.

    4,756

    Boundaries detected

    Points where the audio changes track or section.

    75

    Hard cuts / h

    Abrupt track changes per hour, with no blend between the two records.

    81

    Clipping events

    Moments where the recording hits the ceiling and distorts.

    356

    Level jumps

    Sudden volume steps between tracks.

    Measurement confidence 100% · analysed on the full audio.

    Recurring patterns

    • Long static loops (5×)

      Sections sitting on the same loop without layering, EQ moves or tension shifts (4:00, 57:00, 63:00, 69:00, 75:00). Long loops kill dancefloor momentum.

    What SOONOS heard

    • Technical precision
    • High-impact energy
    • Thematic consistency
    • High-impact energy management.
    • Clean, fast-paced technical execution.
    • Strong thematic coherence.

    Timeline

    • 0:45The Drop
    • 6:15Peak Layering

    Coaching notes

    • Experiment with more melodic breakdowns to enhance the nostalgic feel.
    • Use filter sweeps to create more movement during high-energy plateaus.
    • Extend the final outro slightly for a more gradual energy dissipation.
    Listen on SoundCloud

    Curious how your own set scores?

    Methodology and limitations

    This report is produced automatically from the published recording. It measures what is present in the audio file: a bad source encoding, a partial upload or a heavily processed broadcast version can change the measured values. Nothing here reflects the room, the crowd or the night itself.

    Read the full SOONOS methodology →

    Questions about this analysis

    What score does Modestep's Blast From The Past [Free Mixtape] get?
    Blast From The Past [Free Mixtape] scores 71/100 in the SOONOS Mix Database (solid), based on audio measurement plus multi-agent listening.
    How long is Blast From The Past [Free Mixtape]?
    The analysed recording runs 1h 20m.
    Which part of the mix scores best?
    TECHNIQUE is the strongest category at 82/100, while SURPRISE is the lowest at 71/100.
    How is this score calculated?
    SOONOS measures the audio with a DSP pass (beat grid, loudness, tempo, energy) and runs a multi-agent listening pass on top. Measured axes always override the listening layer, so an execution issue heard in the file caps the final score.

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