Loco Dice — LOCO DICE PRESENTS: USED+ABUSED RADIO SHOW #6 - JOSH WINK
Tech House · 1h 03m · analysed 19 Aug 2026
About this tech house set
LOCO DICE PRESENTS: USED+ABUSED RADIO SHOW #6 - JOSH WINK is a tech house DJ set by Loco Dice, running 1h 03m. It was measured by the SOONOS multi-agent engine and scores 85/100 overall — festival ready.
The engine files this performance as “Promising”.
How the score breaks down
SOONOS scores this set across 5 weighted categories. The strongest is IDENTITY at 95/100; the weakest is SURPRISE at 83/100.
The final score is capped by measured -: the DSP layer overrides the listening layer whenever it measures an execution issue directly in the audio.
Analysis coverage for this file is 100% — the share of the set the engine could measure with full confidence.
Energy and structure
The energy curve was sampled at 24 points, moving between 40 and 88 on the SOONOS energy scale — a wide dynamic range across the set.
6 transitions were detected and scored individually.
Beat-grid measurement (DSP) reports 211.7 grid breaks per hour, with a median beat offset of 19 ms.
Full SOONOS analysis
The 8 dimensions
Score breakdown
TECHNIQUE
How well did you execute?
25%90
TECHNIQUE
How well did you execute?
STORYTELLING
Did the mix go somewhere?
25%90
STORYTELLING
Did the mix go somewhere?
ENERGY
Did you control the room?
20%86
ENERGY
Did you control the room?
SURPRISE
Did you remain unpredictable?
15%83
SURPRISE
Did you remain unpredictable?
IDENTITY
Did the mix sound like you?
15%95
IDENTITY
Did the mix sound like you?
Final score capped by measured execution (-) — weighted average was 89.
Energy arc
Transitions analysed (6)
Long EQ blend with vocal fade
Perfectly timed exit of the radio intro into the first track's groove.
Surgical 64-bar blend
A masterclass in transparency; the tracks are indistinguishable during the overlap.
Long atmospheric blend
Perfect re-introduction of the beat following the interview segment.
32-bar EQ blend
Surgical low-end swap that maintains the rolling momentum perfectly.
Long percussive blend with high-pass filtering
Masterful layering of hats and shakers, creating a new rhythmic composite.
EQ-based low-end swap on phrase
Clean transition of the foundation; the energy remains perfectly flat and driving.
Technical subscores
91
EQ balance
95
Beat alignment
91
Energy control
95
Tempo stability
90
Loudness control
93
Musical coherence
87
Harmonic compatibility
92
Transition cleanliness
Measured (DSP)
18.8 ms
Beat-grid drift (median)
99.7 ms
Drift p95
3,743
Boundaries detected
42
Hard cuts / h
92
Clipping events
121
Level jumps
Measurement confidence 100% · analysed on the full audio.
Recurring patterns
Long static loops (4×)
Sections sitting on the same loop without layering, EQ moves or tension shifts (12:00, 28:00, 42:00, 46:00). Long loops kill dancefloor momentum.
Timeline
- 02:15The Lock-In
- 07:45Groove Saturation
- 10:00The Re-Entry
- 15:30Groove Lock
- 24:50Rhythmic Peak
- 28:15Tension Hold
Coaching notes
- Experiment with subtle melodic layering to add emotional depth.
- Use longer filter sweeps to enhance the tension/release dynamic.
- Consider a brief 'reset' moment to refresh the listener's ears.
- Continue to leverage long, EQ-focused blends to maintain the hypnotic flow.
- Introduce a very subtle melodic element in the next segment to provide a narrative 'hook'.
- Experiment with brief moments of silence or 'air' to reset the listener's ear before a major energy shift.
Curious how your own set scores?
Questions about this analysis
- What score does Loco Dice's LOCO DICE PRESENTS: USED+ABUSED RADIO SHOW #6 - JOSH WINK get?
- LOCO DICE PRESENTS: USED+ABUSED RADIO SHOW #6 - JOSH WINK scores 85/100 in the SOONOS Mix Database (festival ready), based on audio measurement plus multi-agent listening.
- How long is LOCO DICE PRESENTS: USED+ABUSED RADIO SHOW #6 - JOSH WINK?
- The analysed recording runs 1h 03m.
- Which part of the mix scores best?
- IDENTITY is the strongest category at 95/100, while SURPRISE is the lowest at 83/100.
- How is this score calculated?
- SOONOS measures the audio with a DSP pass (beat grid, loudness, tempo, energy) and runs a multi-agent listening pass on top. Measured axes always override the listening layer, so an execution issue heard in the file caps the final score.
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