John Summit — JOHN SUMMIT LIVE @ LOLLAPALOOZA CHICAGO 2026

    House · 1h 30m · analysed 20 Aug 2026 · source: soundcloud.com

    Overall score
    84/100
    Level
    club ready
    Duration
    1h 30m
    Genre
    House

    Public mix analysis — no affiliation or endorsement. This report measures a publicly available recording hosted on soundcloud.com. The scores are produced by SOONOS and do not imply any partnership with, or approval by, John Summit.

    In short

    JOHN SUMMIT LIVE @ LOLLAPALOOZA CHICAGO 2026 by John Summit scores 84/100 in the SOONOS analysis (club ready). The strongest dimension is STORYTELLING (90/100) and the weakest is SURPRISE (81/100).

    This segment demonstrates how to weaponize vocal anthems for maximum dancefloor payoff at the end of a long set.

    Key takeaways

    What weakened the set

    • Long static loops (6×) — Sections sitting on the same loop without layering, EQ moves or tension shifts (26:00, 31:00, 34:00, 38:00, 45:00, 53:00). Long loops kill dancefloor momentum.

    What to try next

    • Layer in more atmospheric pads during transitions to add depth.
    • Experiment with longer, more complex build-ups to increase tension.
    • Vary the percussive textures to avoid rhythmic monotony.
    • Experiment with a 'fake-out' drop at 83:30 to further tease the crowd.

    Timestamped insights

    Each moment below is tagged with how it was produced: “measured” comes from the DSP pass on the audio, “listening” comes from the multi-agent listening pass.

    • 9:15Measured (DSP)100/100Listen at 9:15

      Intentional reset

    • 16:25Measured (DSP)82/100Listen at 16:25

      Intentional reset

    • 24:12Measured (DSP)88/100Listen at 24:12

      Smooth transition maintaining the percussive drive; EQ work is transparent.

    • 28:45Measured (DSP)92/100Listen at 28:45

      High-impact transition that resets the energy for a new peak section.

    About this house set

    JOHN SUMMIT LIVE @ LOLLAPALOOZA CHICAGO 2026 is a house DJ set by John Summit, running 1h 30m. It was measured by the SOONOS multi-agent engine and scores 84/100 overall — club ready.

    The engine files this performance as “Promising”.

    This segment demonstrates how to weaponize vocal anthems for maximum dancefloor payoff at the end of a long set.

    How the score breaks down

    SOONOS scores this set across 5 weighted categories. The strongest is STORYTELLING at 90/100; the weakest is SURPRISE at 81/100.

    Analysis coverage for this file is 100% — the share of the set the engine could measure with full confidence.

    Energy and structure

    The energy curve was sampled at 34 points, moving between 20 and 98 on the SOONOS energy scale — a wide dynamic range across the set.

    8 transitions were detected and scored individually.

    Beat-grid measurement (DSP) reports 1188.9 grid breaks per hour, with a median beat offset of 24 ms.

    How this score is built

    Measured layer (DSP): the audio file is analysed directly — beat grid, tempo stability, loudness and energy. These values are measurements, not opinions.

    Listening layer: a multi-agent pass reads musical intent — programming, storytelling, coherence and crowd effect. This layer interprets, it does not measure.

    Fusion and ceilings: the two layers are merged, and the measured layer always wins on execution. When the DSP hears an execution problem, it caps the final score even if the listening layer is positive.

    Measured coverage for this file is 100% of the set.

    Listen to the original set

    Full SOONOS analysis

    0

    This segment demonstrates how to weaponize vocal anthems for maximum dancefloor payoff at the end of a long set.

    The 8 dimensions

    Not available — the 8-dimension profile was not measured for this set.

    Score breakdown

    TECHNIQUE

    How well did you execute?

    25%86
    Beat Alignmentmeasured76
    Transition Qualitymeasured82
    Phrase Accuracymeasured92
    EQ & Frequency Control (estimated)measured83
    Tempo Stability (estimated)measured97
    Technical Cleanlinessmeasured85

    STORYTELLING

    Did the mix go somewhere?

    25%90
    Narrative ArcAI89
    ProgressionAI89
    Tension & ReleaseAI90
    Section AwarenessAI89
    Flow ContinuityAI89
    PayoffAI96

    ENERGY

    Did you control the room?

    20%86
    Energy Curvemeasured87
    PacingAI84
    MomentumAI93
    Peak ManagementAI90
    Energy HandoffAI91
    Fatigue ControlAI64

    SURPRISE

    Did you remain unpredictable?

    15%81
    Unexpected MomentsAI80
    ContrastAI81
    Transition Varietymeasured90
    Selection RiskAI85
    FreshnessAI60
    Surprise ControlAI80

    IDENTITY

    Did the mix sound like you?

    15%88
    Selection QualityAI87
    Identity ConsistencyAI95
    IntentionalityAI91
    ConfidenceAI94
    RestraintAI72
    SignatureAI88

    Energy arc

    23:0090:00

    Transitions analysed (8)

    2:15

    Perfect Drop Handoff

    100
    5:42

    Minor EQ Overlap

    82
    9:15

    Seamless Vibe Shift

    intentional_reset

    100
    12:20

    Perfect Blend

    100
    16:25

    Minor EQ Overlap

    intentional_reset

    82
    20:10

    High-Impact Drop

    100
    24:12

    16-bar EQ blend, low-end swap on phrase

    Smooth transition maintaining the percussive drive; EQ work is transparent.

    88
    28:45

    Drop swap with high-pass filter sweep

    High-impact transition that resets the energy for a new peak section.

    92

    Technical subscores

    83

    EQ balance

    94

    Beat alignment

    90

    Energy control

    97

    Tempo stability

    86

    Loudness control

    88

    Musical coherence

    87

    Harmonic compatibility

    87

    Transition cleanliness

    Measured (DSP)

    24 ms

    Beat-grid drift (median)

    Typical gap between the two tracks' beats while they play together. Lower is tighter.

    219 ms

    Drift p95

    Worst-case drift: 95% of the set stays tighter than this value.

    5,412

    Boundaries detected

    Points where the audio changes track or section.

    21

    Hard cuts / h

    Abrupt track changes per hour, with no blend between the two records.

    4

    Clipping events

    Moments where the recording hits the ceiling and distorts.

    106

    Level jumps

    Sudden volume steps between tracks.

    Measurement confidence 99% · analysed on the full audio.

    Recurring patterns

    • Long static loops (6×)

      Sections sitting on the same loop without layering, EQ moves or tension shifts (26:00, 31:00, 34:00, 38:00, 45:00, 53:00). Long loops kill dancefloor momentum.

    Timeline

    • 26:30Vocal Hook Peak
    • 30:15Percussive Plateau

    Coaching notes

    • Layer in more atmospheric pads during transitions to add depth.
    • Experiment with longer, more complex build-ups to increase tension.
    • Vary the percussive textures to avoid rhythmic monotony.
    • Experiment with a 'fake-out' drop at 83:30 to further tease the crowd.
    • Use more dramatic filter sweeps during the final build to increase the 'wash' effect.
    • Consider a slightly longer melodic outro to let the emotion linger.
    Listen on SoundCloud

    Curious how your own set scores?

    Methodology and limitations

    This report is produced automatically from the published recording. It measures what is present in the audio file: a bad source encoding, a partial upload or a heavily processed broadcast version can change the measured values. Nothing here reflects the room, the crowd or the night itself.

    Read the full SOONOS methodology →

    Questions about this analysis

    What score does John Summit's JOHN SUMMIT LIVE @ LOLLAPALOOZA CHICAGO 2026 get?
    JOHN SUMMIT LIVE @ LOLLAPALOOZA CHICAGO 2026 scores 84/100 in the SOONOS Mix Database (club ready), based on audio measurement plus multi-agent listening.
    How long is JOHN SUMMIT LIVE @ LOLLAPALOOZA CHICAGO 2026?
    The analysed recording runs 1h 30m.
    Which part of the mix scores best?
    STORYTELLING is the strongest category at 90/100, while SURPRISE is the lowest at 81/100.
    How is this score calculated?
    SOONOS measures the audio with a DSP pass (beat grid, loudness, tempo, energy) and runs a multi-agent listening pass on top. Measured axes always override the listening layer, so an execution issue heard in the file caps the final score.

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